

I have plenty of gripes about the software on the PS4.

But when it becomes an Xbox One X enhanced title, that means a hefty update. Or any other game from a few years ago.Īnd it’ll play a bit better, run a bit smoother. So you might pop in a disc of something like, say, Dragon Age: Inquisition. Lots of developers are still working on updates, taking advantage of the raw power, refreshing their assets. Not all games are Xbox One X ready at launch. Want to not download the patch at all? I hope you remembered to uncheck the box in the system settings then, because that’s the only chance for you to have any input whatsoever.Īnd this is a problem that, over the next year, will continually happen. You want to keep playing the game you’ve been playing for days, and just want to download the patch in the background? Nope, too bad. The console would then automatically recognise whether it needed those assets or not, letting users download games quicker, and get to playing faster.īut there’s a small problem with how this plays out in practice. Developers can mark assets as being applicable for 4K or the Xbox One X.

Of course, the main use of this technology was for Xbox One/Xbox One S users. It was basically an option for developers to segment bits of game data so that users didn’t always have to download everything at once.įor instance, if you didn’t want foreign language commentaries in FIFA, those files could be marked in a way so Australian gamers weren’t downloading gigabytes of useless files. To help combat this, Microsoft announced that the Xbox One X would have something called “Intelligent Delivery”. One of the greatest annoyances with jumping from one console generation to another is that everything becomes bigger. We quickly realised that was because it wanted an update. She’d been playing it for a few days – being a double history major, makes sense – and was just starting to get into a groove with the game. Going home earlier this week, my partner wanted to play Assassin’s Creed: Origins.
